Shadow Dungeon
TORCH TORCH 02FORGED

Builds

All six archetypes and the hybrids — tiered, argued, community-tested.

Combat: 90s feel, 2020s death count
▲ Steam screenshotCombat: 90s feel, 2020s death count

First tier vote, six archetypes (Day 2, 587 ballots, re-votes per patch)

TierArchetypeNote
STemplar tankThe forgiveness king. Week-one opener of choice — not fast, rarely dead
SHex Mage (mana-loop)Highest ceiling / lowest margin. The controversy — case file below
ABlade DancerBest-feeling physical DPS. S once you memorize patterns
AShadow AssassinGlass cannon. You one-shot or get one-shoted, both directions thrilling
BLight PriestSupport — in a single-player game (the self-heal is genuinely efficient)
BBattlemageGood at everything = great at nothing. Wait for the rework

🗳 First-vote disclaimer: a Day-2 tier list is half power, half novelty. Templar tops by being boringly reliable; the mana-loop holds twin S-ranks and twin controversies. Next vote: after balance patch one.

Case file: the mana-loop (the 431-reply controversy, archived)

  • 01Core: Hex mage, maxed Mana Siphon + Bloodrust Ring (8% mana per kill)
  • 02Loop: Siphon → Seed of Agony → Siphon → Harvest — full-mana start cycles forever; turret DPS above every physical build
  • 03Cost: break the loop and you die. The ring's passive is +25% damage taken; mana-starved, you are a standing XP pack
  • 04Nerf camp: one build trivializing all content = design error. Keep camp: it trades ALL margin for ceiling, which is fair
  • 05First kill record: Day 2 morning — floor-4 warden deleted in 38s. Previous record (Blade Dancer): 1:52

This site's position: playable, powerful — and it rewards people who already memorized everything. A new player copying it = rage-quitting on floor 3. Graduate a Templar first.

Hybrid routes (advanced)

RouteIdentitySkeletonNote
Templar×Dancer "Sunblade"Tanky + DPSTemplar opener, Dancer mid-gameThe steadiest graduation route of week one — survive first, elegance later
Hex×Assassin "Spellblade"Burst ceilingMana-loop skeleton + assassin openerHigh risk, high reward; requires memorized boss tells
Priest×any "Martyr"Healing-as-DPSHoly damage scales with MISSING healthDark tech: deliberately stay low. Not for the faint of heart