TORCH TORCH 02FORGED
Builds
All six archetypes and the hybrids — tiered, argued, community-tested.

First tier vote, six archetypes (Day 2, 587 ballots, re-votes per patch)
| Tier | Archetype | Note |
|---|---|---|
| S | Templar tank | The forgiveness king. Week-one opener of choice — not fast, rarely dead |
| S | Hex Mage (mana-loop) | Highest ceiling / lowest margin. The controversy — case file below |
| A | Blade Dancer | Best-feeling physical DPS. S once you memorize patterns |
| A | Shadow Assassin | Glass cannon. You one-shot or get one-shoted, both directions thrilling |
| B | Light Priest | Support — in a single-player game (the self-heal is genuinely efficient) |
| B | Battlemage | Good at everything = great at nothing. Wait for the rework |
🗳 First-vote disclaimer: a Day-2 tier list is half power, half novelty. Templar tops by being boringly reliable; the mana-loop holds twin S-ranks and twin controversies. Next vote: after balance patch one.
Case file: the mana-loop (the 431-reply controversy, archived)
- 01Core: Hex mage, maxed Mana Siphon + Bloodrust Ring (8% mana per kill)
- 02Loop: Siphon → Seed of Agony → Siphon → Harvest — full-mana start cycles forever; turret DPS above every physical build
- 03Cost: break the loop and you die. The ring's passive is +25% damage taken; mana-starved, you are a standing XP pack
- 04Nerf camp: one build trivializing all content = design error. Keep camp: it trades ALL margin for ceiling, which is fair
- 05First kill record: Day 2 morning — floor-4 warden deleted in 38s. Previous record (Blade Dancer): 1:52
▸ This site's position: playable, powerful — and it rewards people who already memorized everything. A new player copying it = rage-quitting on floor 3. Graduate a Templar first.
Hybrid routes (advanced)
| Route | Identity | Skeleton | Note |
|---|---|---|---|
| Templar×Dancer "Sunblade" | Tanky + DPS | Templar opener, Dancer mid-game | The steadiest graduation route of week one — survive first, elegance later |
| Hex×Assassin "Spellblade" | Burst ceiling | Mana-loop skeleton + assassin opener | High risk, high reward; requires memorized boss tells |
| Priest×any "Martyr" | Healing-as-DPS | Holy damage scales with MISSING health | Dark tech: deliberately stay low. Not for the faint of heart |